Red Dead Redemption 2 is an adventure game with a Western theme, created in an open world environment. It is played from
the point of view of a third person or first person, and the player controls Arthur Morgan, a villain and a member of the Van der Linde gang. This game has a multiplayer component of one player and network.
This game has new features that were not in the previous game. The trailer scene shows characters wading into the water using bows and arrows, two-handed revolvers and the use of canoes. Also improve wildlife and hunt in games.
This game focuses primarily on player choices for history and mission. During the preview of IGN First Look about how player choices can influence interaction and mission, Rob Nelson, head of Rockstar North's Co-Studio, said: "We try to give you choices in many missions to choose how you approach it, whether you send your friends first or you will go first. [8]
Interact with NPCsEdit
Players can communicate with any NPC in a way that is very different from previous Rockstar games. They can choose options such as simple friendly conversations with someone or threaten them for the personal interests of the players, or they can only kill them and rob corpses.
Care and Tuning Edit
Players must also take care of their equipment, such as weapons, by cleaning and lubricating. In terms of character customization, players have the opportunity to visit hairdressers to cut and style. However, the style available to players depends on how much hair they have character. Arthur Morgan's hair grew naturally along the way. Characters have different clothes for different weather conditions, and they have to eat and bathe regularly. Some actions that are again automatically expanded in detail, including removal of skin from destruction objects and studies.
Hunting and fishing
Hunting and fishing are the skills needed to survive in the desert. They give you food, ingredients and sources of income. Various kinds of fish swim along rivers, lakes and rivers, and choosing the right bait or bait is the key to success in daytime walking. Tracking animals requires attention and patience; players must move slowly and carefully and follow the direction of the wind, so as not to warn their prey. The choice of weapons and shot placement is also important and will affect the quality of meat and skin, which in turn affects the prices that traders will pay for them. Players must be careful to choose the right caliber rifle for the size of the animal they are hunting, or to learn how to use a bow to kill a calm and clean one. If the victim is injured, they will try to escape, and the player must track him down.
After a successful hunt, players can throw, or animal meat in place, or bring it with them completely. The skin and carcasses of animals will rot from time to time if they are not regulated properly, and this reduces their value, makes them smell, and makes the character a target for wild animals when they leave the city. Whole skin, cuts, meat and carcasses can be loaded onto horses that will be sold to butchers or in general stores in the city, returned to boiled pot camps, or made into clothing or other items. Trappers can create more exotic products for players.
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